Когда использовать
Select and integrate licensed external 3D assets without confusing an index with locally bundled files.
Решения для реализации
- Search the dated asset registry by purpose, geometry complexity and material. Prefer a fitting source object over a primitive placeholder.
- Carry the source URL, author and license into the project manifest. Do not assume a repository license covers every third-party model.
- The WEBCRAFT archive contains an index and loader, not every external binary. Fetch only selected assets and preserve their dependencies.
- When using the Poly Haven live API keep a visible provider credit and an identifying Referer or User-Agent. Self-hosted CC0 assets do not require API attribution.
Как проверить результат
- Selected asset has a verified license and working source link.
- The actual geometry loads with its original textures.
- The UI distinguishes local code from on-demand external assets.