Физическое стекло

Преломление, толщина, прозрачность и стеклянная птица.

3D / WebGLglassстеклоbirdtransmissionIOR

Когда использовать

Build transmissive glass surfaces with readable shape and a practical render budget.

Решения для реализации

  1. Use MeshPhysicalMaterial transmission instead of merely lowering opacity. Keep opacity at 1 for transmissive surfaces.
  2. Set meaningful thickness and IOR, then tune roughness to distinguish clear and frosted glass.
  3. Provide an environment and real geometry behind the object so reflection and refraction have content to reveal.
  4. Thin open wing surfaces are a stylized approximation; use closed manifold geometry for physically faithful volumetric glass.
  5. Check transmission cost on mobile. Prefer one active high-quality scene and a static image for the catalog.

Как проверить результат

  • The object is visible on both light and dark environments.
  • Refraction changes with IOR and thickness.
  • No promise of production-ready manufacturing geometry.

Работающий пример

Подготавливаем 3D-сцену…

Файлы

SKILL.mdlib/objects.ts
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