Когда использовать
Create lightweight editable 3D objects from geometric primitives.
Решения для реализации
- Choose a domain-matching builder from the object registry. Core models live in objects.ts; additional product, industrial, nature and science models live in extended-models.ts.
- Keep parts in local coordinates under a single group.
- Use meaningful roughness and lighting; do not describe an abstract primitive as a branded product.
- Reuse the builder or export glTF; document model and dependency ownership.
Как проверить результат
- All parts transform together.
- Color and wireframe reach each mesh.
- Models contain no borrowed third-party branding.
Работающий пример
Подготавливаем 3D-сцену…